/*!
|
* ZRender, a high performance 2d drawing library.
|
*
|
* Copyright (c) 2013, Baidu Inc.
|
* All rights reserved.
|
*
|
* LICENSE
|
* https://github.com/ecomfe/zrender/blob/master/LICENSE.txt
|
*/
|
|
import guid from './core/guid';
|
import env from './core/env';
|
import * as zrUtil from './core/util';
|
import Handler from './Handler';
|
import Storage from './Storage';
|
import Painter from './Painter';
|
import Animation from './animation/Animation';
|
import HandlerProxy from './dom/HandlerProxy';
|
|
var useVML = !env.canvasSupported;
|
|
var painterCtors = {
|
canvas: Painter
|
};
|
|
var instances = {}; // ZRender实例map索引
|
|
/**
|
* @type {string}
|
*/
|
export var version = '4.0.7';
|
|
/**
|
* Initializing a zrender instance
|
* @param {HTMLElement} dom
|
* @param {Object} [opts]
|
* @param {string} [opts.renderer='canvas'] 'canvas' or 'svg'
|
* @param {number} [opts.devicePixelRatio]
|
* @param {number|string} [opts.width] Can be 'auto' (the same as null/undefined)
|
* @param {number|string} [opts.height] Can be 'auto' (the same as null/undefined)
|
* @return {module:zrender/ZRender}
|
*/
|
export function init(dom, opts) {
|
var zr = new ZRender(guid(), dom, opts);
|
instances[zr.id] = zr;
|
return zr;
|
}
|
|
/**
|
* Dispose zrender instance
|
* @param {module:zrender/ZRender} zr
|
*/
|
export function dispose(zr) {
|
if (zr) {
|
zr.dispose();
|
}
|
else {
|
for (var key in instances) {
|
if (instances.hasOwnProperty(key)) {
|
instances[key].dispose();
|
}
|
}
|
instances = {};
|
}
|
|
return this;
|
}
|
|
/**
|
* Get zrender instance by id
|
* @param {string} id zrender instance id
|
* @return {module:zrender/ZRender}
|
*/
|
export function getInstance(id) {
|
return instances[id];
|
}
|
|
export function registerPainter(name, Ctor) {
|
painterCtors[name] = Ctor;
|
}
|
|
function delInstance(id) {
|
delete instances[id];
|
}
|
|
/**
|
* @module zrender/ZRender
|
*/
|
/**
|
* @constructor
|
* @alias module:zrender/ZRender
|
* @param {string} id
|
* @param {HTMLElement} dom
|
* @param {Object} opts
|
* @param {string} [opts.renderer='canvas'] 'canvas' or 'svg'
|
* @param {number} [opts.devicePixelRatio]
|
* @param {number} [opts.width] Can be 'auto' (the same as null/undefined)
|
* @param {number} [opts.height] Can be 'auto' (the same as null/undefined)
|
*/
|
var ZRender = function (id, dom, opts) {
|
|
opts = opts || {};
|
|
/**
|
* @type {HTMLDomElement}
|
*/
|
this.dom = dom;
|
|
/**
|
* @type {string}
|
*/
|
this.id = id;
|
|
var self = this;
|
var storage = new Storage();
|
|
var rendererType = opts.renderer;
|
// TODO WebGL
|
if (useVML) {
|
if (!painterCtors.vml) {
|
throw new Error('You need to require \'zrender/vml/vml\' to support IE8');
|
}
|
rendererType = 'vml';
|
}
|
else if (!rendererType || !painterCtors[rendererType]) {
|
rendererType = 'canvas';
|
}
|
var painter = new painterCtors[rendererType](dom, storage, opts, id);
|
|
this.storage = storage;
|
this.painter = painter;
|
|
var handerProxy = (!env.node && !env.worker) ? new HandlerProxy(painter.getViewportRoot()) : null;
|
this.handler = new Handler(storage, painter, handerProxy, painter.root);
|
|
/**
|
* @type {module:zrender/animation/Animation}
|
*/
|
this.animation = new Animation({
|
stage: {
|
update: zrUtil.bind(this.flush, this)
|
}
|
});
|
this.animation.start();
|
|
/**
|
* @type {boolean}
|
* @private
|
*/
|
this._needsRefresh;
|
|
// 修改 storage.delFromStorage, 每次删除元素之前删除动画
|
// FIXME 有点ugly
|
var oldDelFromStorage = storage.delFromStorage;
|
var oldAddToStorage = storage.addToStorage;
|
|
storage.delFromStorage = function (el) {
|
oldDelFromStorage.call(storage, el);
|
|
el && el.removeSelfFromZr(self);
|
};
|
|
storage.addToStorage = function (el) {
|
oldAddToStorage.call(storage, el);
|
|
el.addSelfToZr(self);
|
};
|
};
|
|
ZRender.prototype = {
|
|
constructor: ZRender,
|
/**
|
* 获取实例唯一标识
|
* @return {string}
|
*/
|
getId: function () {
|
return this.id;
|
},
|
|
/**
|
* 添加元素
|
* @param {module:zrender/Element} el
|
*/
|
add: function (el) {
|
this.storage.addRoot(el);
|
this._needsRefresh = true;
|
},
|
|
/**
|
* 删除元素
|
* @param {module:zrender/Element} el
|
*/
|
remove: function (el) {
|
this.storage.delRoot(el);
|
this._needsRefresh = true;
|
},
|
|
/**
|
* Change configuration of layer
|
* @param {string} zLevel
|
* @param {Object} config
|
* @param {string} [config.clearColor=0] Clear color
|
* @param {string} [config.motionBlur=false] If enable motion blur
|
* @param {number} [config.lastFrameAlpha=0.7] Motion blur factor. Larger value cause longer trailer
|
*/
|
configLayer: function (zLevel, config) {
|
if (this.painter.configLayer) {
|
this.painter.configLayer(zLevel, config);
|
}
|
this._needsRefresh = true;
|
},
|
|
/**
|
* Set background color
|
* @param {string} backgroundColor
|
*/
|
setBackgroundColor: function (backgroundColor) {
|
if (this.painter.setBackgroundColor) {
|
this.painter.setBackgroundColor(backgroundColor);
|
}
|
this._needsRefresh = true;
|
},
|
|
/**
|
* Repaint the canvas immediately
|
*/
|
refreshImmediately: function () {
|
// var start = new Date();
|
// Clear needsRefresh ahead to avoid something wrong happens in refresh
|
// Or it will cause zrender refreshes again and again.
|
this._needsRefresh = false;
|
this.painter.refresh();
|
/**
|
* Avoid trigger zr.refresh in Element#beforeUpdate hook
|
*/
|
this._needsRefresh = false;
|
// var end = new Date();
|
// var log = document.getElementById('log');
|
// if (log) {
|
// log.innerHTML = log.innerHTML + '<br>' + (end - start);
|
// }
|
},
|
|
/**
|
* Mark and repaint the canvas in the next frame of browser
|
*/
|
refresh: function () {
|
this._needsRefresh = true;
|
},
|
|
/**
|
* Perform all refresh
|
*/
|
flush: function () {
|
var triggerRendered;
|
|
if (this._needsRefresh) {
|
triggerRendered = true;
|
this.refreshImmediately();
|
}
|
if (this._needsRefreshHover) {
|
triggerRendered = true;
|
this.refreshHoverImmediately();
|
}
|
|
triggerRendered && this.trigger('rendered');
|
},
|
|
/**
|
* Add element to hover layer
|
* @param {module:zrender/Element} el
|
* @param {Object} style
|
*/
|
addHover: function (el, style) {
|
if (this.painter.addHover) {
|
var elMirror = this.painter.addHover(el, style);
|
this.refreshHover();
|
return elMirror;
|
}
|
},
|
|
/**
|
* Add element from hover layer
|
* @param {module:zrender/Element} el
|
*/
|
removeHover: function (el) {
|
if (this.painter.removeHover) {
|
this.painter.removeHover(el);
|
this.refreshHover();
|
}
|
},
|
|
/**
|
* Clear all hover elements in hover layer
|
* @param {module:zrender/Element} el
|
*/
|
clearHover: function () {
|
if (this.painter.clearHover) {
|
this.painter.clearHover();
|
this.refreshHover();
|
}
|
},
|
|
/**
|
* Refresh hover in next frame
|
*/
|
refreshHover: function () {
|
this._needsRefreshHover = true;
|
},
|
|
/**
|
* Refresh hover immediately
|
*/
|
refreshHoverImmediately: function () {
|
this._needsRefreshHover = false;
|
this.painter.refreshHover && this.painter.refreshHover();
|
},
|
|
/**
|
* Resize the canvas.
|
* Should be invoked when container size is changed
|
* @param {Object} [opts]
|
* @param {number|string} [opts.width] Can be 'auto' (the same as null/undefined)
|
* @param {number|string} [opts.height] Can be 'auto' (the same as null/undefined)
|
*/
|
resize: function (opts) {
|
opts = opts || {};
|
this.painter.resize(opts.width, opts.height);
|
this.handler.resize();
|
},
|
|
/**
|
* Stop and clear all animation immediately
|
*/
|
clearAnimation: function () {
|
this.animation.clear();
|
},
|
|
/**
|
* Get container width
|
*/
|
getWidth: function () {
|
return this.painter.getWidth();
|
},
|
|
/**
|
* Get container height
|
*/
|
getHeight: function () {
|
return this.painter.getHeight();
|
},
|
|
/**
|
* Export the canvas as Base64 URL
|
* @param {string} type
|
* @param {string} [backgroundColor='#fff']
|
* @return {string} Base64 URL
|
*/
|
// toDataURL: function(type, backgroundColor) {
|
// return this.painter.getRenderedCanvas({
|
// backgroundColor: backgroundColor
|
// }).toDataURL(type);
|
// },
|
|
/**
|
* Converting a path to image.
|
* It has much better performance of drawing image rather than drawing a vector path.
|
* @param {module:zrender/graphic/Path} e
|
* @param {number} width
|
* @param {number} height
|
*/
|
pathToImage: function (e, dpr) {
|
return this.painter.pathToImage(e, dpr);
|
},
|
|
/**
|
* Set default cursor
|
* @param {string} [cursorStyle='default'] 例如 crosshair
|
*/
|
setCursorStyle: function (cursorStyle) {
|
this.handler.setCursorStyle(cursorStyle);
|
},
|
|
/**
|
* Find hovered element
|
* @param {number} x
|
* @param {number} y
|
* @return {Object} {target, topTarget}
|
*/
|
findHover: function (x, y) {
|
return this.handler.findHover(x, y);
|
},
|
|
/**
|
* Bind event
|
*
|
* @param {string} eventName Event name
|
* @param {Function} eventHandler Handler function
|
* @param {Object} [context] Context object
|
*/
|
on: function (eventName, eventHandler, context) {
|
this.handler.on(eventName, eventHandler, context);
|
},
|
|
/**
|
* Unbind event
|
* @param {string} eventName Event name
|
* @param {Function} [eventHandler] Handler function
|
*/
|
off: function (eventName, eventHandler) {
|
this.handler.off(eventName, eventHandler);
|
},
|
|
/**
|
* Trigger event manually
|
*
|
* @param {string} eventName Event name
|
* @param {event=} event Event object
|
*/
|
trigger: function (eventName, event) {
|
this.handler.trigger(eventName, event);
|
},
|
|
|
/**
|
* Clear all objects and the canvas.
|
*/
|
clear: function () {
|
this.storage.delRoot();
|
this.painter.clear();
|
},
|
|
/**
|
* Dispose self.
|
*/
|
dispose: function () {
|
this.animation.stop();
|
|
this.clear();
|
this.storage.dispose();
|
this.painter.dispose();
|
this.handler.dispose();
|
|
this.animation =
|
this.storage =
|
this.painter =
|
this.handler = null;
|
|
delInstance(this.id);
|
}
|
};
|