// Type definitions for CodeMirror
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// Project: https://github.com/marijnh/CodeMirror
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// Definitions by: mihailik <https://github.com/mihailik>
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// nrbernard <https://github.com/nrbernard>
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// Pr1st0n <https://github.com/Pr1st0n>
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// rileymiller <https://github.com/rileymiller>
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// toddself <https://github.com/toddself>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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// TypeScript Version: 2.8
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export = CodeMirror;
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export as namespace CodeMirror;
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declare function CodeMirror(host: HTMLElement, options?: CodeMirror.EditorConfiguration): CodeMirror.Editor;
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declare function CodeMirror(callback: (host: HTMLElement) => void , options?: CodeMirror.EditorConfiguration): CodeMirror.Editor;
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declare namespace CodeMirror {
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export var Doc : CodeMirror.DocConstructor;
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export var Pos: CodeMirror.PositionConstructor;
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export var Pass: {toString(): "CodeMirror.PASS"};
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/** Find the column position at a given string index using a given tabsize. */
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function countColumn(line: string, index: number | null, tabSize: number): number;
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function fromTextArea(host: HTMLTextAreaElement, options?: EditorConfiguration): CodeMirror.EditorFromTextArea;
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/** Compare two positions, return 0 if they are the same, a negative number when a is less, and a positive number otherwise. */
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function cmpPos(a: Position, b: Position): number;
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/** Utility function that computes an end position from a change (an object with from, to, and text properties, as passed to various event handlers).
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The returned position will be the end of the changed range, after the change is applied. */
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function changeEnd(change: EditorChange): Position;
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/** It contains a string that indicates the version of the library. This is a triple of integers "major.minor.patch",
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where patch is zero for releases, and something else (usually one) for dev snapshots. */
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var version: string;
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/** An object containing default values for all options.
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You can assign to its properties to modify defaults (though this won't affect editors that have already been created). */
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var defaults: any;
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/** If you want to define extra methods in terms of the CodeMirror API, it is possible to use defineExtension.
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This will cause the given value(usually a method) to be added to all CodeMirror instances created from then on. */
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function defineExtension(name: string, value: any): void;
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/** Like defineExtension, but the method will be added to the interface for Doc objects instead. */
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function defineDocExtension(name: string, value: any): void;
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/** Similarly, defineOption can be used to define new options for CodeMirror.
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The updateFunc will be called with the editor instance and the new value when an editor is initialized,
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and whenever the option is modified through setOption. */
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function defineOption(name: string, default_: any, updateFunc: Function): void;
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/** If your extention just needs to run some code whenever a CodeMirror instance is initialized, use CodeMirror.defineInitHook.
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Give it a function as its only argument, and from then on, that function will be called (with the instance as argument)
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whenever a new CodeMirror instance is initialized. */
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function defineInitHook(func: Function): void;
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/** Registers a helper value with the given name in the given namespace (type). This is used to define functionality
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that may be looked up by mode. Will create (if it doesn't already exist) a property on the CodeMirror object for
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the given type, pointing to an object that maps names to values. I.e. after doing
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CodeMirror.registerHelper("hint", "foo", myFoo), the value CodeMirror.hint.foo will point to myFoo. */
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function registerHelper(namespace: string, name: string, helper: any): void;
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/** Given a state object, returns a {state, mode} object with the inner mode and its state for the current position. */
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function innerMode(mode: Mode<any>, state: any): { state: any, mode: Mode<any> };
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/** Sometimes, it is useful to add or override mode object properties from external code.
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The CodeMirror.extendMode function can be used to add properties to mode objects produced for a specific mode.
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Its first argument is the name of the mode, its second an object that specifies the properties that should be added.
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This is mostly useful to add utilities that can later be looked up through getMode. */
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function extendMode(name: string, properties: Mode<any>): void;
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function on(element: any, eventName: string, handler: Function): void;
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function off(element: any, eventName: string, handler: Function): void;
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/** Fired whenever a change occurs to the document. changeObj has a similar type as the object passed to the editor's "change" event,
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but it never has a next property, because document change events are not batched (whereas editor change events are). */
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function on(doc: Doc, eventName: 'change', handler: (instance: Doc, change: EditorChange) => void ): void;
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function off(doc: Doc, eventName: 'change', handler: (instance: Doc, change: EditorChange) => void ): void;
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/** See the description of the same event on editor instances. */
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function on(doc: Doc, eventName: 'beforeChange', handler: (instance: Doc, change: EditorChangeCancellable) => void ): void;
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function off(doc: Doc, eventName: 'beforeChange', handler: (instance: Doc, change: EditorChangeCancellable) => void ): void;
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/** Fired whenever the cursor or selection in this document changes. */
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function on(doc: Doc, eventName: 'cursorActivity', handler: (instance: CodeMirror.Editor) => void ): void;
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function off(doc: Doc, eventName: 'cursorActivity', handler: (instance: CodeMirror.Editor) => void ): void;
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/** Equivalent to the event by the same name as fired on editor instances. */
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function on(doc: Doc, eventName: 'beforeSelectionChange', handler: (instance: CodeMirror.Editor, selection: { head: Position; anchor: Position; }) => void ): void;
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function off(doc: Doc, eventName: 'beforeSelectionChange', handler: (instance: CodeMirror.Editor, selection: { head: Position; anchor: Position; }) => void ): void;
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/** Will be fired when the line object is deleted. A line object is associated with the start of the line.
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Mostly useful when you need to find out when your gutter markers on a given line are removed. */
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function on(line: LineHandle, eventName: 'delete', handler: () => void ): void;
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function off(line: LineHandle, eventName: 'delete', handler: () => void ): void;
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/** Fires when the line's text content is changed in any way (but the line is not deleted outright).
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The change object is similar to the one passed to change event on the editor object. */
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function on(line: LineHandle, eventName: 'change', handler: (line: LineHandle, change: EditorChange) => void ): void;
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function off(line: LineHandle, eventName: 'change', handler: (line: LineHandle, change: EditorChange) => void ): void;
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/** Fired when the cursor enters the marked range. From this event handler, the editor state may be inspected but not modified,
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with the exception that the range on which the event fires may be cleared. */
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function on(marker: TextMarker, eventName: 'beforeCursorEnter', handler: () => void ): void;
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function off(marker: TextMarker, eventName: 'beforeCursorEnter', handler: () => void ): void;
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/** Fired when the range is cleared, either through cursor movement in combination with clearOnEnter or through a call to its clear() method.
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Will only be fired once per handle. Note that deleting the range through text editing does not fire this event,
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because an undo action might bring the range back into existence. */
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function on(marker: TextMarker, eventName: 'clear', handler: () => void ): void;
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function off(marker: TextMarker, eventName: 'clear', handler: () => void ): void;
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/** Fired when the last part of the marker is removed from the document by editing operations. */
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function on(marker: TextMarker, eventName: 'hide', handler: () => void ): void;
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function off(marker: TextMarker, eventName: 'hide', handler: () => void ): void;
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/** Fired when, after the marker was removed by editing, a undo operation brought the marker back. */
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function on(marker: TextMarker, eventName: 'unhide', handler: () => void ): void;
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function off(marker: TextMarker, eventName: 'unhide', handler: () => void ): void;
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/** Fired whenever the editor re-adds the widget to the DOM. This will happen once right after the widget is added (if it is scrolled into view),
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and then again whenever it is scrolled out of view and back in again, or when changes to the editor options
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or the line the widget is on require the widget to be redrawn. */
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function on(line: LineWidget, eventName: 'redraw', handler: () => void ): void;
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function off(line: LineWidget, eventName: 'redraw', handler: () => void ): void;
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/** Various CodeMirror-related objects emit events, which allow client code to react to various situations.
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Handlers for such events can be registered with the on and off methods on the objects that the event fires on.
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To fire your own events, use CodeMirror.signal(target, name, args...), where target is a non-DOM-node object. */
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function signal(target: any, name: string, ...args: any[]): void;
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type DOMEvent = 'mousedown' | 'dblclick' | 'touchstart' | 'contextmenu' | 'keydown' | 'keypress' | 'keyup' | 'cut' | 'copy' | 'paste' | 'dragstart' | 'dragenter' | 'dragover' | 'dragleave' | 'drop';
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type CoordsMode = 'window' | 'page' | 'local';
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interface Token {
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/** The character(on the given line) at which the token starts. */
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start: number;
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/** The character at which the token ends. */
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end: number;
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/** The token's string. */
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string: string;
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/** The token type the mode assigned to the token, such as "keyword" or "comment" (may also be null). */
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type: string | null;
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/** The mode's state at the end of this token. */
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state: any;
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}
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interface KeyMap {
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[keyName: string]: false | string | ((instance: Editor) => void | typeof Pass);
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}
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interface Editor {
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/** Tells you whether the editor currently has focus. */
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hasFocus(): boolean;
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/** Used to find the target position for horizontal cursor motion.start is a { line , ch } object,
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amount an integer(may be negative), and unit one of the string "char", "column", or "word".
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Will return a position that is produced by moving amount times the distance specified by unit.
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When visually is true , motion in right - to - left text will be visual rather than logical.
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When the motion was clipped by hitting the end or start of the document, the returned value will have a hitSide property set to true. */
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findPosH(start: CodeMirror.Position, amount: number, unit: string, visually: boolean): { line: number; ch: number; hitSide?: boolean; };
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/** Similar to findPosH , but used for vertical motion.unit may be "line" or "page".
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The other arguments and the returned value have the same interpretation as they have in findPosH. */
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findPosV(start: CodeMirror.Position, amount: number, unit: string): { line: number; ch: number; hitSide?: boolean; };
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/** Returns the start and end of the 'word' (the stretch of letters, whitespace, or punctuation) at the given position. */
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findWordAt(pos: CodeMirror.Position): CodeMirror.Range;
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/** Change the configuration of the editor. option should the name of an option, and value should be a valid value for that option. */
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setOption(option: string, value: any): void;
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/** Retrieves the current value of the given option for this editor instance. */
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getOption(option: string): any;
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/** Attach an additional keymap to the editor.
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This is mostly useful for add - ons that need to register some key handlers without trampling on the extraKeys option.
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Maps added in this way have a higher precedence than the extraKeys and keyMap options, and between them,
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the maps added earlier have a lower precedence than those added later, unless the bottom argument was passed,
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in which case they end up below other keymaps added with this method. */
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addKeyMap(map: string | KeyMap, bottom?: boolean): void;
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/** Disable a keymap added with addKeyMap.Either pass in the keymap object itself , or a string,
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which will be compared against the name property of the active keymaps. */
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removeKeyMap(map: string | KeyMap): void;
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/** Enable a highlighting overlay.This is a stateless mini - mode that can be used to add extra highlighting.
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For example, the search add - on uses it to highlight the term that's currently being searched.
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mode can be a mode spec or a mode object (an object with a token method). The options parameter is optional. If given, it should be an object.
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Currently, only the opaque option is recognized. This defaults to off, but can be given to allow the overlay styling, when not null,
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to override the styling of the base mode entirely, instead of the two being applied together. */
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addOverlay(mode: any, options?: any): void;
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/** Pass this the exact argument passed for the mode parameter to addOverlay to remove an overlay again. */
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removeOverlay(mode: any): void;
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/** Retrieve the currently active document from an editor. */
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getDoc(): CodeMirror.Doc;
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/** Attach a new document to the editor. Returns the old document, which is now no longer associated with an editor. */
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swapDoc(doc: CodeMirror.Doc): CodeMirror.Doc;
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/** Get the content of the current editor document. You can pass it an optional argument to specify the string to be used to separate lines (defaults to "\n"). */
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getValue(seperator?: string): string;
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/** Set the content of the current editor document. */
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setValue(content: string): void;
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/** Sets the gutter marker for the given gutter (identified by its CSS class, see the gutters option) to the given value.
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Value can be either null, to clear the marker, or a DOM element, to set it. The DOM element will be shown in the specified gutter next to the specified line. */
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setGutterMarker(line: any, gutterID: string, value: HTMLElement | null): CodeMirror.LineHandle;
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/** Remove all gutter markers in the gutter with the given ID. */
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clearGutter(gutterID: string): void;
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/** Set a CSS class name for the given line.line can be a number or a line handle.
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where determines to which element this class should be applied, can can be one of "text" (the text element, which lies in front of the selection),
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"background"(a background element that will be behind the selection),
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or "wrap" (the wrapper node that wraps all of the line's elements, including gutter elements).
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class should be the name of the class to apply. */
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addLineClass(line: any, where: string, _class_: string): CodeMirror.LineHandle;
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/** Remove a CSS class from a line.line can be a line handle or number.
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where should be one of "text", "background", or "wrap"(see addLineClass).
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class can be left off to remove all classes for the specified node, or be a string to remove only a specific class. */
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removeLineClass(line: any, where: string, class_?: string): CodeMirror.LineHandle;
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/** Compute the line at the given pixel height. mode is the relative element
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to use to compute this line, it may be "window", "page" (the default), or "local" */
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lineAtHeight(height: number, mode?: CoordsMode): number;
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/** Computes the height of the top of a line, in the coordinate system specified by mode, it may be "window",
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"page" (the default), or "local". When a line below the bottom of the document is specified, the returned value
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is the bottom of the last line in the document. By default, the position of the actual text is returned.
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If includeWidgets is true and the line has line widgets, the position above the first line widget is returned. */
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heightAtLine(line: any, mode?: CoordsMode, includeWidgets?: boolean): number;
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/** Returns the line number, text content, and marker status of the given line, which can be either a number or a line handle. */
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lineInfo(line: any): {
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line: any;
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handle: any;
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text: string;
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/** Object mapping gutter IDs to marker elements. */
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gutterMarkers: any;
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textClass: string;
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bgClass: string;
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wrapClass: string;
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/** Array of line widgets attached to this line. */
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widgets: any;
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};
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/** Puts node, which should be an absolutely positioned DOM node, into the editor, positioned right below the given { line , ch } position.
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When scrollIntoView is true, the editor will ensure that the entire node is visible (if possible).
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To remove the widget again, simply use DOM methods (move it somewhere else, or call removeChild on its parent). */
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addWidget(pos: CodeMirror.Position, node: HTMLElement, scrollIntoView: boolean): void;
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/** Adds a line widget, an element shown below a line, spanning the whole of the editor's width, and moving the lines below it downwards.
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line should be either an integer or a line handle, and node should be a DOM node, which will be displayed below the given line.
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options, when given, should be an object that configures the behavior of the widget.
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Note that the widget node will become a descendant of nodes with CodeMirror-specific CSS classes, and those classes might in some cases affect it. */
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addLineWidget(line: any, node: HTMLElement, options?: CodeMirror.LineWidgetOptions): CodeMirror.LineWidget;
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/** Programatically set the size of the editor (overriding the applicable CSS rules).
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width and height height can be either numbers(interpreted as pixels) or CSS units ("100%", for example).
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You can pass null for either of them to indicate that that dimension should not be changed. */
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setSize(width: any, height: any): void;
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/** Scroll the editor to a given(pixel) position.Both arguments may be left as null or undefined to have no effect. */
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scrollTo(x?: number | null, y?: number | null): void;
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/** Get an { left , top , width , height , clientWidth , clientHeight } object that represents the current scroll position, the size of the scrollable area,
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and the size of the visible area(minus scrollbars). */
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getScrollInfo(): CodeMirror.ScrollInfo;
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/** Scrolls the given element into view. pos is a { line , ch } position, referring to a given character, null, to refer to the cursor.
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The margin parameter is optional. When given, it indicates the amount of pixels around the given area that should be made visible as well. */
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scrollIntoView(pos: CodeMirror.Position | null, margin?: number): void;
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/** Scrolls the given element into view. pos is a { left , top , right , bottom } object, in editor-local coordinates.
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The margin parameter is optional. When given, it indicates the amount of pixels around the given area that should be made visible as well. */
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scrollIntoView(pos: { left: number; top: number; right: number; bottom: number; }, margin: number): void;
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/** Scrolls the given element into view. pos is a { line, ch } object, in editor-local coordinates.
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The margin parameter is optional. When given, it indicates the amount of pixels around the given area that should be made visible as well. */
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scrollIntoView(pos: { line: number, ch: number }, margin?: number): void;
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/** Scrolls the given element into view. pos is a { from, to } object, in editor-local coordinates.
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The margin parameter is optional. When given, it indicates the amount of pixels around the given area that should be made visible as well. */
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scrollIntoView(pos: { from: CodeMirror.Position, to: CodeMirror.Position }, margin: number): void;
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/** Returns an { left , top , bottom } object containing the coordinates of the cursor position.
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If mode is "local", they will be relative to the top-left corner of the editable document.
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If it is "page" or not given, they are relative to the top-left corner of the page.
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where is a boolean indicating whether you want the start(true) or the end(false) of the selection. */
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cursorCoords(where: boolean, mode?: CoordsMode): { left: number; top: number; bottom: number; };
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/** Returns an { left , top , bottom } object containing the coordinates of the cursor position.
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If mode is "local", they will be relative to the top-left corner of the editable document.
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If it is "page" or not given, they are relative to the top-left corner of the page.
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where specifies the precise position at which you want to measure. */
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cursorCoords(where: CodeMirror.Position, mode?: CoordsMode): { left: number; top: number; bottom: number; };
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/** Returns the position and dimensions of an arbitrary character. pos should be a { line , ch } object.
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If mode is "local", they will be relative to the top-left corner of the editable document.
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If it is "page" or not given, they are relative to the top-left corner of the page.
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This differs from cursorCoords in that it'll give the size of the whole character,
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rather than just the position that the cursor would have when it would sit at that position. */
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charCoords(pos: CodeMirror.Position, mode?: CoordsMode): { left: number; right: number; top: number; bottom: number; };
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/** Given an { left , top } object , returns the { line , ch } position that corresponds to it.
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The optional mode parameter determines relative to what the coordinates are interpreted.
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It may be "window", "page" (the default), or "local". */
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coordsChar(object: { left: number; top: number; }, mode?: CoordsMode): CodeMirror.Position;
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/** Returns the line height of the default font for the editor. */
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defaultTextHeight(): number;
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/** Returns the pixel width of an 'x' in the default font for the editor.
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(Note that for non - monospace fonts , this is mostly useless, and even for monospace fonts, non - ascii characters might have a different width). */
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defaultCharWidth(): number;
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/** Returns a { from , to } object indicating the start (inclusive) and end (exclusive) of the currently rendered part of the document.
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In big documents, when most content is scrolled out of view, CodeMirror will only render the visible part, and a margin around it.
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See also the viewportChange event. */
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getViewport(): { from: number; to: number };
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/** If your code does something to change the size of the editor element (window resizes are already listened for), or unhides it,
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you should probably follow up by calling this method to ensure CodeMirror is still looking as intended. */
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refresh(): void;
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/** Gets the inner mode at a given position. This will return the same as getMode for simple modes, but will return an inner mode for nesting modes (such as htmlmixed). */
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getModeAt(pos: Position): any;
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/** Retrieves information about the token the current mode found before the given position (a {line, ch} object). */
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getTokenAt(pos: CodeMirror.Position, precise?: boolean): Token;
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/** This is a (much) cheaper version of getTokenAt useful for when you just need the type of the token at a given position,
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and no other information. Will return null for unstyled tokens, and a string, potentially containing multiple
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space-separated style names, otherwise. */
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getTokenTypeAt(pos: CodeMirror.Position): string;
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/** This is similar to getTokenAt, but collects all tokens for a given line into an array. */
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getLineTokens(line: number, precise?: boolean): Token[];
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/** Returns the mode's parser state, if any, at the end of the given line number.
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If no line number is given, the state at the end of the document is returned.
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This can be useful for storing parsing errors in the state, or getting other kinds of contextual information for a line. */
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getStateAfter(line?: number): any;
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/** CodeMirror internally buffers changes and only updates its DOM structure after it has finished performing some operation.
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If you need to perform a lot of operations on a CodeMirror instance, you can call this method with a function argument.
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It will call the function, buffering up all changes, and only doing the expensive update after the function returns.
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This can be a lot faster. The return value from this method will be the return value of your function. */
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operation<T>(fn: ()=> T): T;
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/** In normal circumstances, use the above operation method. But if you want to buffer operations happening asynchronously, or that can't all be wrapped in a callback
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function, you can call startOperation to tell CodeMirror to start buffering changes, and endOperation to actually render all the updates. Be careful: if you use this
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API and forget to call endOperation, the editor will just never update. */
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startOperation(): void;
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endOperation(): void;
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/** Adjust the indentation of the given line.
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The second argument (which defaults to "smart") may be one of:
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"prev" Base indentation on the indentation of the previous line.
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"smart" Use the mode's smart indentation if available, behave like "prev" otherwise.
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"add" Increase the indentation of the line by one indent unit.
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"subtract" Reduce the indentation of the line. */
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indentLine(line: number, dir?: string): void;
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/** Tells you whether the editor's content can be edited by the user. */
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isReadOnly(): boolean;
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/** Runs the command with the given name on the editor. */
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execCommand(name: string): void;
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/** Give the editor focus. */
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focus(): void;
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/** Returns the hidden textarea used to read input. */
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getInputField(): HTMLTextAreaElement;
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/** Returns the DOM node that represents the editor, and controls its size. Remove this from your tree to delete an editor instance. */
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getWrapperElement(): HTMLElement;
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/** Returns the DOM node that is responsible for the scrolling of the editor. */
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getScrollerElement(): HTMLElement;
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/** Fetches the DOM node that contains the editor gutters. */
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getGutterElement(): HTMLElement;
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/** Events are registered with the on method (and removed with the off method).
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These are the events that fire on the instance object. The name of the event is followed by the arguments that will be passed to the handler.
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The instance argument always refers to the editor instance. */
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on(eventName: string, handler: (instance: CodeMirror.Editor) => void ): void;
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off(eventName: string, handler: (instance: CodeMirror.Editor) => void ): void;
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/** Fires every time the content of the editor is changed. */
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on(eventName: 'change', handler: (instance: CodeMirror.Editor, change: CodeMirror.EditorChangeLinkedList) => void ): void;
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off(eventName: 'change', handler: (instance: CodeMirror.Editor, change: CodeMirror.EditorChangeLinkedList) => void ): void;
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/** Like the "change" event, but batched per operation, passing an
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* array containing all the changes that happened in the operation.
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* This event is fired after the operation finished, and display
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* changes it makes will trigger a new operation. */
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on(eventName: 'changes', handler: (instance: CodeMirror.Editor, change: CodeMirror.EditorChangeLinkedList[]) => void ): void;
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off(eventName: 'changes', handler: (instance: CodeMirror.Editor, change: CodeMirror.EditorChangeLinkedList[]) => void ): void;
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/** This event is fired before a change is applied, and its handler may choose to modify or cancel the change.
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The changeObj never has a next property, since this is fired for each individual change, and not batched per operation.
|
Note: you may not do anything from a "beforeChange" handler that would cause changes to the document or its visualization.
|
Doing so will, since this handler is called directly from the bowels of the CodeMirror implementation,
|
probably cause the editor to become corrupted. */
|
on(eventName: 'beforeChange', handler: (instance: CodeMirror.Editor, change: CodeMirror.EditorChangeCancellable) => void ): void;
|
off(eventName: 'beforeChange', handler: (instance: CodeMirror.Editor, change: CodeMirror.EditorChangeCancellable) => void ): void;
|
|
/** Will be fired when the cursor or selection moves, or any change is made to the editor content. */
|
on(eventName: 'cursorActivity', handler: (instance: CodeMirror.Editor) => void ): void;
|
off(eventName: 'cursorActivity', handler: (instance: CodeMirror.Editor) => void ): void;
|
|
/** This event is fired before the selection is moved. Its handler may modify the resulting selection head and anchor.
|
Handlers for this event have the same restriction as "beforeChange" handlers they should not do anything to directly update the state of the editor. */
|
on(eventName: 'beforeSelectionChange', handler: (instance: CodeMirror.Editor, selection: { head: CodeMirror.Position; anchor: CodeMirror.Position; }) => void ): void;
|
off(eventName: 'beforeSelectionChange', handler: (instance: CodeMirror.Editor, selection: { head: CodeMirror.Position; anchor: CodeMirror.Position; }) => void ): void;
|
|
/** Fires whenever the view port of the editor changes (due to scrolling, editing, or any other factor).
|
The from and to arguments give the new start and end of the viewport. */
|
on(eventName: 'viewportChange', handler: (instance: CodeMirror.Editor, from: number, to: number) => void ): void;
|
off(eventName: 'viewportChange', handler: (instance: CodeMirror.Editor, from: number, to: number) => void ): void;
|
|
/** Fires when the editor gutter (the line-number area) is clicked. Will pass the editor instance as first argument,
|
the (zero-based) number of the line that was clicked as second argument, the CSS class of the gutter that was clicked as third argument,
|
and the raw mousedown event object as fourth argument. */
|
on(eventName: 'gutterClick', handler: (instance: CodeMirror.Editor, line: number, gutter: string, clickEvent: Event) => void ): void;
|
off(eventName: 'gutterClick', handler: (instance: CodeMirror.Editor, line: number, gutter: string, clickEvent: Event) => void ): void;
|
|
/** Fires whenever the editor is focused. */
|
on(eventName: 'focus', handler: (instance: CodeMirror.Editor) => void ): void;
|
off(eventName: 'focus', handler: (instance: CodeMirror.Editor) => void ): void;
|
|
/** Fires whenever the editor is unfocused. */
|
on(eventName: 'blur', handler: (instance: CodeMirror.Editor) => void ): void;
|
off(eventName: 'blur', handler: (instance: CodeMirror.Editor) => void ): void;
|
|
/** Fires when the editor is scrolled. */
|
on(eventName: 'scroll', handler: (instance: CodeMirror.Editor) => void ): void;
|
off(eventName: 'scroll', handler: (instance: CodeMirror.Editor) => void ): void;
|
|
/** Will be fired whenever CodeMirror updates its DOM display. */
|
on(eventName: 'update', handler: (instance: CodeMirror.Editor) => void ): void;
|
off(eventName: 'update', handler: (instance: CodeMirror.Editor) => void ): void;
|
|
/** Fired whenever a line is (re-)rendered to the DOM. Fired right after the DOM element is built, before it is added to the document.
|
The handler may mess with the style of the resulting element, or add event handlers, but should not try to change the state of the editor. */
|
on(eventName: 'renderLine', handler: (instance: CodeMirror.Editor, line: CodeMirror.LineHandle, element: HTMLElement) => void ): void;
|
off(eventName: 'renderLine', handler: (instance: CodeMirror.Editor, line: CodeMirror.LineHandle, element: HTMLElement) => void ): void;
|
|
/** Fires when one of the DOM events fires. */
|
on(eventName: DOMEvent, handler: (instance: CodeMirror.Editor, event: Event) => void ): void;
|
off(eventName: DOMEvent, handler: (instance: CodeMirror.Editor, event: Event) => void ): void;
|
|
/** Expose the state object, so that the Editor.state.completionActive property is reachable*/
|
state: any;
|
}
|
|
interface EditorFromTextArea extends Editor {
|
|
/** Copy the content of the editor into the textarea. */
|
save(): void;
|
|
/** Remove the editor, and restore the original textarea (with the editor's current content). */
|
toTextArea(): void;
|
|
/** Returns the textarea that the instance was based on. */
|
getTextArea(): HTMLTextAreaElement;
|
}
|
|
interface DocConstructor {
|
new (text: string, mode?: any, firstLineNumber?: number, lineSep?: string): Doc;
|
(text: string, mode?: any, firstLineNumber?: number, lineSep?: string): Doc;
|
}
|
|
interface Doc {
|
/** Get the current editor content. You can pass it an optional argument to specify the string to be used to separate lines (defaults to "\n"). */
|
getValue(seperator?: string): string;
|
|
/** Set the editor content. */
|
setValue(content: string): void;
|
|
/** Get the text between the given points in the editor, which should be {line, ch} objects.
|
An optional third argument can be given to indicate the line separator string to use (defaults to "\n"). */
|
getRange(from: Position, to: CodeMirror.Position, seperator?: string): string;
|
|
/** Replace the part of the document between from and to with the given string.
|
from and to must be {line, ch} objects. to can be left off to simply insert the string at position from. */
|
replaceRange(replacement: string, from: CodeMirror.Position, to?: CodeMirror.Position, origin?: string): void;
|
|
/** Get the content of line n. */
|
getLine(n: number): string;
|
|
/** Set the content of line n. */
|
setLine(n: number, text: string): void;
|
|
/** Remove the given line from the document. */
|
removeLine(n: number): void;
|
|
/** Get the number of lines in the editor. */
|
lineCount(): number;
|
|
/** Get the first line of the editor. This will usually be zero but for linked sub-views,
|
or documents instantiated with a non-zero first line, it might return other values. */
|
firstLine(): number;
|
|
/** Get the last line of the editor. This will usually be lineCount() - 1, but for linked sub-views, it might return other values. */
|
lastLine(): number;
|
|
/** Fetches the line handle for the given line number. */
|
getLineHandle(num: number): CodeMirror.LineHandle;
|
|
/** Given a line handle, returns the current position of that line (or null when it is no longer in the document). */
|
getLineNumber(handle: CodeMirror.LineHandle): number | null;
|
|
/** Iterate over the whole document, and call f for each line, passing the line handle.
|
This is a faster way to visit a range of line handlers than calling getLineHandle for each of them.
|
Note that line handles have a text property containing the line's content (as a string). */
|
eachLine(f: (line: CodeMirror.LineHandle) => void ): void;
|
|
/** Iterate over the range from start up to (not including) end, and call f for each line, passing the line handle.
|
This is a faster way to visit a range of line handlers than calling getLineHandle for each of them.
|
Note that line handles have a text property containing the line's content (as a string). */
|
eachLine(start: number, end: number, f: (line: CodeMirror.LineHandle) => void ): void;
|
|
/** Set the editor content as 'clean', a flag that it will retain until it is edited, and which will be set again
|
when such an edit is undone again. Useful to track whether the content needs to be saved. This function is deprecated
|
in favor of changeGeneration, which allows multiple subsystems to track different notions of cleanness without interfering.*/
|
markClean(): void;
|
|
/** Returns a number that can later be passed to isClean to test whether any edits were made (and not undone) in the
|
meantime. If closeEvent is true, the current history event will be ‘closed’, meaning it can't be combined with further
|
changes (rapid typing or deleting events are typically combined).*/
|
changeGeneration(closeEvent?: boolean): number;
|
|
/** Returns whether the document is currently clean — not modified since initialization or the last call to markClean if
|
no argument is passed, or since the matching call to changeGeneration if a generation value is given. */
|
isClean(generation?: number): boolean;
|
|
|
/** Get the currently selected code. */
|
getSelection(): string;
|
|
/** Returns an array containing a string for each selection, representing the content of the selections. */
|
getSelections(lineSep?: string): Array<string>;
|
|
/** Replace the selection with the given string. By default, the new selection will span the inserted text.
|
The optional collapse argument can be used to change this -- passing "start" or "end" will collapse the selection to the start or end of the inserted text. */
|
replaceSelection(replacement: string, collapse?: string): void;
|
|
/** start is a an optional string indicating which end of the selection to return.
|
It may be "start" , "end" , "head"(the side of the selection that moves when you press shift + arrow),
|
or "anchor"(the fixed side of the selection).Omitting the argument is the same as passing "head".A { line , ch } object will be returned. */
|
getCursor(start?: string): CodeMirror.Position;
|
|
/** Retrieves a list of all current selections. These will always be sorted, and never overlap (overlapping selections are merged).
|
Each object in the array contains anchor and head properties referring to {line, ch} objects. */
|
listSelections(): { anchor: CodeMirror.Position; head: CodeMirror.Position }[];
|
|
/** Return true if any text is selected. */
|
somethingSelected(): boolean;
|
|
/** Set the cursor position. You can either pass a single {line, ch} object, or the line and the character as two separate parameters.
|
Will replace all selections with a single, empty selection at the given position.
|
The supported options are the same as for setSelection */
|
setCursor(pos: CodeMirror.Position | number, ch?: number, options?: { bias?: number, origin?: string, scroll?: boolean }): void;
|
|
/** Set a single selection range. anchor and head should be {line, ch} objects. head defaults to anchor when not given. */
|
setSelection(anchor: CodeMirror.Position, head: CodeMirror.Position, options?: { bias?: number, origin?: string, scroll?: boolean }): void;
|
|
/** Sets a new set of selections. There must be at least one selection in the given array. When primary is a
|
number, it determines which selection is the primary one. When it is not given, the primary index is taken from
|
the previous selection, or set to the last range if the previous selection had less ranges than the new one.
|
Supports the same options as setSelection. */
|
setSelections(ranges: Array<{ anchor: CodeMirror.Position, head: CodeMirror.Position }>, primary?: number, options?: { bias?: number, origin?: string, scroll?: boolean }): void;
|
|
/** Similar to setSelection , but will, if shift is held or the extending flag is set,
|
move the head of the selection while leaving the anchor at its current place.
|
pos2 is optional , and can be passed to ensure a region (for example a word or paragraph) will end up selected
|
(in addition to whatever lies between that region and the current anchor). */
|
extendSelection(from: CodeMirror.Position, to?: CodeMirror.Position): void;
|
|
/** Sets or clears the 'extending' flag , which acts similar to the shift key,
|
in that it will cause cursor movement and calls to extendSelection to leave the selection anchor in place. */
|
setExtending(value: boolean): void;
|
|
|
/** Retrieve the editor associated with a document. May return null. */
|
getEditor(): CodeMirror.Editor | null;
|
|
|
/** Create an identical copy of the given doc. When copyHistory is true , the history will also be copied.Can not be called directly on an editor. */
|
copy(copyHistory: boolean): CodeMirror.Doc;
|
|
/** Create a new document that's linked to the target document. Linked documents will stay in sync (changes to one are also applied to the other) until unlinked. */
|
linkedDoc(options: {
|
/** When turned on, the linked copy will share an undo history with the original.
|
Thus, something done in one of the two can be undone in the other, and vice versa. */
|
sharedHist?: boolean;
|
from?: number;
|
/** Can be given to make the new document a subview of the original. Subviews only show a given range of lines.
|
Note that line coordinates inside the subview will be consistent with those of the parent,
|
so that for example a subview starting at line 10 will refer to its first line as line 10, not 0. */
|
to?: number;
|
/** By default, the new document inherits the mode of the parent. This option can be set to a mode spec to give it a different mode. */
|
mode: any;
|
}): CodeMirror.Doc;
|
|
/** Break the link between two documents. After calling this , changes will no longer propagate between the documents,
|
and, if they had a shared history, the history will become separate. */
|
unlinkDoc(doc: CodeMirror.Doc): void;
|
|
/** Will call the given function for all documents linked to the target document. It will be passed two arguments,
|
the linked document and a boolean indicating whether that document shares history with the target. */
|
iterLinkedDocs(fn: (doc: CodeMirror.Doc, sharedHist: boolean) => void ): void;
|
|
/** Undo one edit (if any undo events are stored). */
|
undo(): void;
|
|
/** Redo one undone edit. */
|
redo(): void;
|
|
/** Returns an object with {undo, redo } properties , both of which hold integers , indicating the amount of stored undo and redo operations. */
|
historySize(): { undo: number; redo: number; };
|
|
/** Clears the editor's undo history. */
|
clearHistory(): void;
|
|
/** Get a(JSON - serializeable) representation of the undo history. */
|
getHistory(): any;
|
|
/** Replace the editor's undo history with the one provided, which must be a value as returned by getHistory.
|
Note that this will have entirely undefined results if the editor content isn't also the same as it was when getHistory was called. */
|
setHistory(history: any): void;
|
|
|
/** Can be used to mark a range of text with a specific CSS class name. from and to should be { line , ch } objects. */
|
markText(from: CodeMirror.Position, to: CodeMirror.Position, options?: CodeMirror.TextMarkerOptions): TextMarker;
|
|
/** Inserts a bookmark, a handle that follows the text around it as it is being edited, at the given position.
|
A bookmark has two methods find() and clear(). The first returns the current position of the bookmark, if it is still in the document,
|
and the second explicitly removes the bookmark. */
|
setBookmark(pos: CodeMirror.Position, options?: {
|
/** Can be used to display a DOM node at the current location of the bookmark (analogous to the replacedWith option to markText). */
|
widget?: HTMLElement;
|
|
/** By default, text typed when the cursor is on top of the bookmark will end up to the right of the bookmark.
|
Set this option to true to make it go to the left instead. */
|
insertLeft?: boolean;
|
}): CodeMirror.TextMarker;
|
|
/** Returns an array of all the bookmarks and marked ranges found between the given positions. */
|
findMarks(from: CodeMirror.Position, to: CodeMirror.Position): TextMarker[];
|
|
/** Returns an array of all the bookmarks and marked ranges present at the given position. */
|
findMarksAt(pos: CodeMirror.Position): TextMarker[];
|
|
/** Returns an array containing all marked ranges in the document. */
|
getAllMarks(): CodeMirror.TextMarker[];
|
|
/** Adds a line widget, an element shown below a line, spanning the whole of the editor's width, and moving the lines below it downwards.
|
line should be either an integer or a line handle, and node should be a DOM node, which will be displayed below the given line.
|
options, when given, should be an object that configures the behavior of the widget.
|
Note that the widget node will become a descendant of nodes with CodeMirror-specific CSS classes, and those classes might in some cases affect it. */
|
addLineWidget(line: any, node: HTMLElement, options?: CodeMirror.LineWidgetOptions): CodeMirror.LineWidget;
|
|
/** Gets the mode object for the editor. Note that this is distinct from getOption("mode"), which gives you the mode specification,
|
rather than the resolved, instantiated mode object. */
|
getMode(): any;
|
|
/** Calculates and returns a { line , ch } object for a zero-based index whose value is relative to the start of the editor's text.
|
If the index is out of range of the text then the returned object is clipped to start or end of the text respectively. */
|
posFromIndex(index: number): CodeMirror.Position;
|
|
/** The reverse of posFromIndex. */
|
indexFromPos(object: CodeMirror.Position): number;
|
|
/** Expose the state object, so that the Doc.state.completionActive property is reachable*/
|
state: any;
|
}
|
|
interface LineHandle {
|
text: string;
|
}
|
|
interface ScrollInfo {
|
left: any;
|
top: any;
|
width: any;
|
height: any;
|
clientWidth: any;
|
clientHeight: any;
|
}
|
|
interface TextMarker {
|
/** Remove the mark. */
|
clear(): void;
|
|
/** Returns a {from, to} object (both holding document positions), indicating the current position of the marked range,
|
or undefined if the marker is no longer in the document. */
|
find(): {from: CodeMirror.Position, to: CodeMirror.Position};
|
|
/** Called when you've done something that might change the size of the marker and want to cheaply update the display*/
|
changed(): void;
|
|
/** Returns an object representing the options for the marker. If copyWidget is given true, it will clone the value of the replacedWith option, if any. */
|
getOptions(copyWidget: boolean): CodeMirror.TextMarkerOptions;
|
|
/** Fired when the cursor enters the marked range */
|
on(eventName: 'beforeCursorEnter', handler: () => void) : void;
|
off(eventName: 'beforeCursorEnter', handler: () => void) : void;
|
|
/** Fired when the range is cleared, either through cursor movement in combination with clearOnEnter or through a call to its clear() method */
|
on(eventName: 'clear', handler: (from: Position, to: Position) => void) : void;
|
off(eventName: 'clear', handler: () => void) : void;
|
|
/** Fired when the last part of the marker is removed from the document by editing operations */
|
on(eventName: 'hide', handler: () => void) : void;
|
off(eventname: 'hide', handler: () => void) : void;
|
|
/** Fired when, after the marker was removed by editing, a undo operation brough the marker back */
|
on(eventName: 'unhide', handler: () => void) : void;
|
off(eventname: 'unhide', handler: () => void) : void;
|
}
|
|
interface LineWidget {
|
/** Removes the widget. */
|
clear(): void;
|
|
/** Call this if you made some change to the widget's DOM node that might affect its height.
|
It'll force CodeMirror to update the height of the line that contains the widget. */
|
changed(): void;
|
}
|
|
interface LineWidgetOptions {
|
/** Whether the widget should cover the gutter. */
|
coverGutter?: boolean;
|
/** Whether the widget should stay fixed in the face of horizontal scrolling. */
|
noHScroll?: boolean;
|
/** Causes the widget to be placed above instead of below the text of the line. */
|
above?: boolean;
|
/** When true, will cause the widget to be rendered even if the line it is associated with is hidden. */
|
showIfHidden?: boolean;
|
}
|
|
interface EditorChange {
|
/** Position (in the pre-change coordinate system) where the change started. */
|
from: CodeMirror.Position;
|
/** Position (in the pre-change coordinate system) where the change ended. */
|
to: CodeMirror.Position;
|
/** Array of strings representing the text that replaced the changed range (split by line). */
|
text: string[];
|
/** Text that used to be between from and to, which is overwritten by this change. */
|
removed?: string[];
|
/** String representing the origin of the change event and wether it can be merged with history */
|
origin?: string;
|
}
|
|
interface EditorChangeLinkedList extends CodeMirror.EditorChange {
|
/** Points to another change object (which may point to another, etc). */
|
next?: CodeMirror.EditorChangeLinkedList;
|
}
|
|
interface EditorChangeCancellable extends CodeMirror.EditorChange {
|
/** may be used to modify the change. All three arguments to update are optional, and can be left off to leave the existing value for that field intact.
|
If the change came from undo/redo, `update` is undefined and the change cannot be modified. */
|
update?(from?: CodeMirror.Position, to?: CodeMirror.Position, text?: string[]): void;
|
|
cancel(): void;
|
}
|
|
interface PositionConstructor {
|
new (line: number, ch?: number): Position;
|
(line: number, ch?: number): Position;
|
}
|
|
interface Range {
|
anchor: CodeMirror.Position;
|
head: CodeMirror.Position;
|
from(): CodeMirror.Position;
|
to(): CodeMirror.Position;
|
}
|
|
interface Position {
|
ch: number;
|
line: number;
|
}
|
|
interface EditorConfiguration {
|
/** string| The starting value of the editor. Can be a string, or a document object. */
|
value?: any;
|
|
/** string|object. The mode to use. When not given, this will default to the first mode that was loaded.
|
It may be a string, which either simply names the mode or is a MIME type associated with the mode.
|
Alternatively, it may be an object containing configuration options for the mode,
|
with a name property that names the mode (for example {name: "javascript", json: true}). */
|
mode?: any;
|
|
/** The theme to style the editor with. You must make sure the CSS file defining the corresponding .cm-s-[name] styles is loaded.
|
The default is "default". */
|
theme?: string;
|
|
/** How many spaces a block (whatever that means in the edited language) should be indented. The default is 2. */
|
indentUnit?: number;
|
|
/** Whether to use the context-sensitive indentation that the mode provides (or just indent the same as the line before). Defaults to true. */
|
smartIndent?: boolean;
|
|
/** The width of a tab character. Defaults to 4. */
|
tabSize?: number;
|
|
/** Whether, when indenting, the first N*tabSize spaces should be replaced by N tabs. Default is false. */
|
indentWithTabs?: boolean;
|
|
/** Configures whether the editor should re-indent the current line when a character is typed
|
that might change its proper indentation (only works if the mode supports indentation). Default is true. */
|
electricChars?: boolean;
|
|
/** Determines whether horizontal cursor movement through right-to-left (Arabic, Hebrew) text
|
is visual (pressing the left arrow moves the cursor left)
|
or logical (pressing the left arrow moves to the next lower index in the string, which is visually right in right-to-left text).
|
The default is false on Windows, and true on other platforms. */
|
rtlMoveVisually?: boolean;
|
|
/** Configures the keymap to use. The default is "default", which is the only keymap defined in codemirror.js itself.
|
Extra keymaps are found in the keymap directory. See the section on keymaps for more information. */
|
keyMap?: string;
|
|
/** Can be used to specify extra keybindings for the editor, alongside the ones defined by keyMap. Should be either null, or a valid keymap value. */
|
extraKeys?: string | KeyMap;
|
|
/** Whether CodeMirror should scroll or wrap for long lines. Defaults to false (scroll). */
|
lineWrapping?: boolean;
|
|
/** Whether to show line numbers to the left of the editor. */
|
lineNumbers?: boolean;
|
|
/** At which number to start counting lines. Default is 1. */
|
firstLineNumber?: number;
|
|
/** A function used to format line numbers. The function is passed the line number, and should return a string that will be shown in the gutter. */
|
lineNumberFormatter?: (line: number) => string;
|
|
/** Can be used to add extra gutters (beyond or instead of the line number gutter).
|
Should be an array of CSS class names, each of which defines a width (and optionally a background),
|
and which will be used to draw the background of the gutters.
|
May include the CodeMirror-linenumbers class, in order to explicitly set the position of the line number gutter
|
(it will default to be to the right of all other gutters). These class names are the keys passed to setGutterMarker. */
|
gutters?: string[];
|
|
/** Provides an option foldGutter, which can be used to create a gutter with markers indicating the blocks that can be folded. */
|
foldGutter?: boolean;
|
|
/** Determines whether the gutter scrolls along with the content horizontally (false)
|
or whether it stays fixed during horizontal scrolling (true, the default). */
|
fixedGutter?: boolean;
|
|
/**
|
* Chooses a scrollbar implementation. The default is "native", showing native scrollbars. The core library also
|
* provides the "null" style, which completely hides the scrollbars. Addons can implement additional scrollbar models.
|
*/
|
scrollbarStyle?: string;
|
|
/** boolean|string. This disables editing of the editor content by the user. If the special value "nocursor" is given (instead of simply true), focusing of the editor is also disallowed. */
|
readOnly?: any;
|
|
/**Whether the cursor should be drawn when a selection is active. Defaults to false. */
|
showCursorWhenSelecting?: boolean;
|
|
/** The maximum number of undo levels that the editor stores. Defaults to 40. */
|
undoDepth?: number;
|
|
/** The period of inactivity (in milliseconds) that will cause a new history event to be started when typing or deleting. Defaults to 500. */
|
historyEventDelay?: number;
|
|
/** The tab index to assign to the editor. If not given, no tab index will be assigned. */
|
tabindex?: number;
|
|
/** Can be used to make CodeMirror focus itself on initialization. Defaults to off.
|
When fromTextArea is used, and no explicit value is given for this option, it will be set to true when either the source textarea is focused,
|
or it has an autofocus attribute and no other element is focused. */
|
autofocus?: boolean;
|
|
/** Controls whether drag-and - drop is enabled. On by default. */
|
dragDrop?: boolean;
|
|
/** When given , this will be called when the editor is handling a dragenter , dragover , or drop event.
|
It will be passed the editor instance and the event object as arguments.
|
The callback can choose to handle the event itself , in which case it should return true to indicate that CodeMirror should not do anything further. */
|
onDragEvent?: (instance: CodeMirror.Editor, event: Event) => boolean;
|
|
/** This provides a rather low - level hook into CodeMirror's key handling.
|
If provided, this function will be called on every keydown, keyup, and keypress event that CodeMirror captures.
|
It will be passed two arguments, the editor instance and the key event.
|
This key event is pretty much the raw key event, except that a stop() method is always added to it.
|
You could feed it to, for example, jQuery.Event to further normalize it.
|
This function can inspect the key event, and handle it if it wants to.
|
It may return true to tell CodeMirror to ignore the event.
|
Be wary that, on some browsers, stopping a keydown does not stop the keypress from firing, whereas on others it does.
|
If you respond to an event, you should probably inspect its type property and only do something when it is keydown
|
(or keypress for actions that need character data). */
|
onKeyEvent?: (instance: CodeMirror.Editor, event: Event) => boolean;
|
|
/** Half - period in milliseconds used for cursor blinking. The default blink rate is 530ms. */
|
cursorBlinkRate?: number;
|
|
/** Determines the height of the cursor. Default is 1 , meaning it spans the whole height of the line.
|
For some fonts (and by some tastes) a smaller height (for example 0.85),
|
which causes the cursor to not reach all the way to the bottom of the line, looks better */
|
cursorHeight?: number;
|
|
/** Highlighting is done by a pseudo background - thread that will work for workTime milliseconds,
|
and then use timeout to sleep for workDelay milliseconds.
|
The defaults are 200 and 300, you can change these options to make the highlighting more or less aggressive. */
|
workTime?: number;
|
|
/** See workTime. */
|
workDelay?: number;
|
|
/** Indicates how quickly CodeMirror should poll its input textarea for changes(when focused).
|
Most input is captured by events, but some things, like IME input on some browsers, don't generate events that allow CodeMirror to properly detect it.
|
Thus, it polls. Default is 100 milliseconds. */
|
pollInterval?: number
|
|
/** By default, CodeMirror will combine adjacent tokens into a single span if they have the same class.
|
This will result in a simpler DOM tree, and thus perform better. With some kinds of styling(such as rounded corners),
|
this will change the way the document looks. You can set this option to false to disable this behavior. */
|
flattenSpans?: boolean;
|
|
/** When highlighting long lines, in order to stay responsive, the editor will give up and simply style
|
the rest of the line as plain text when it reaches a certain position. The default is 10000.
|
You can set this to Infinity to turn off this behavior. */
|
maxHighlightLength?: number;
|
|
/** Specifies the amount of lines that are rendered above and below the part of the document that's currently scrolled into view.
|
This affects the amount of updates needed when scrolling, and the amount of work that such an update does.
|
You should usually leave it at its default, 10. Can be set to Infinity to make sure the whole document is always rendered,
|
and thus the browser's text search works on it. This will have bad effects on performance of big documents. */
|
viewportMargin?: number;
|
|
/** Optional lint configuration to be used in conjunction with CodeMirror's linter addon. */
|
lint?: boolean | LintOptions;
|
|
/** Optional value to be used in conjunction with CodeMirror’s placeholder add-on. */
|
placeholder?: string;
|
}
|
|
interface TextMarkerOptions {
|
/** Assigns a CSS class to the marked stretch of text. */
|
className?: string;
|
|
/** Determines whether text inserted on the left of the marker will end up inside or outside of it. */
|
inclusiveLeft?: boolean;
|
|
/** Like inclusiveLeft , but for the right side. */
|
inclusiveRight?: boolean;
|
|
/** Atomic ranges act as a single unit when cursor movement is concerned — i.e. it is impossible to place the cursor inside of them.
|
In atomic ranges, inclusiveLeft and inclusiveRight have a different meaning — they will prevent the cursor from being placed
|
respectively directly before and directly after the range. */
|
atomic?: boolean;
|
|
/** Collapsed ranges do not show up in the display.Setting a range to be collapsed will automatically make it atomic. */
|
collapsed?: boolean;
|
|
/** When enabled, will cause the mark to clear itself whenever the cursor enters its range.
|
This is mostly useful for text - replacement widgets that need to 'snap open' when the user tries to edit them.
|
The "clear" event fired on the range handle can be used to be notified when this happens. */
|
clearOnEnter?: boolean;
|
|
/** Determines whether the mark is automatically cleared when it becomes empty. Default is true. */
|
clearWhenEmpty?: boolean;
|
|
/** Use a given node to display this range.Implies both collapsed and atomic.
|
The given DOM node must be an inline element(as opposed to a block element). */
|
replacedWith?: HTMLElement;
|
|
/** When replacedWith is given, this determines whether the editor will
|
* capture mouse and drag events occurring in this widget. Default is
|
* false—the events will be left alone for the default browser handler,
|
* or specific handlers on the widget, to capture. */
|
handleMouseEvents?: boolean;
|
|
/** A read - only span can, as long as it is not cleared, not be modified except by calling setValue to reset the whole document.
|
Note: adding a read - only span currently clears the undo history of the editor,
|
because existing undo events being partially nullified by read - only spans would corrupt the history (in the current implementation). */
|
readOnly?: boolean;
|
|
/** When set to true (default is false), adding this marker will create an event in the undo history that can be individually undone(clearing the marker). */
|
addToHistory?: boolean;
|
|
/** Can be used to specify an extra CSS class to be applied to the leftmost span that is part of the marker. */
|
startStyle?: string;
|
|
/** Equivalent to startStyle, but for the rightmost span. */
|
endStyle?: string;
|
|
/** A string of CSS to be applied to the covered text. For example "color: #fe3". */
|
css?: string;
|
|
/** When given, will give the nodes created for this span a HTML title attribute with the given value. */
|
title?: string;
|
|
/** When the target document is linked to other documents, you can set shared to true to make the marker appear in all documents.
|
By default, a marker appears only in its target document. */
|
shared?: boolean;
|
}
|
|
interface StringStream {
|
lastColumnPos: number;
|
lastColumnValue: number;
|
lineStart: number;
|
|
/**
|
* Current position in the string.
|
*/
|
pos: number;
|
|
/**
|
* Where the stream's position was when it was first passed to the token function.
|
*/
|
start: number;
|
|
/**
|
* The current line's content.
|
*/
|
string: string;
|
|
/**
|
* Number of spaces per tab character.
|
*/
|
tabSize: number;
|
|
/**
|
* Returns true only if the stream is at the end of the line.
|
*/
|
eol(): boolean;
|
|
/**
|
* Returns true only if the stream is at the start of the line.
|
*/
|
sol(): boolean;
|
|
/**
|
* Returns the next character in the stream without advancing it. Will return an null at the end of the line.
|
*/
|
peek(): string | null;
|
|
/**
|
* Returns the next character in the stream and advances it. Also returns null when no more characters are available.
|
*/
|
next(): string | null;
|
|
/**
|
* match can be a character, a regular expression, or a function that takes a character and returns a boolean.
|
* If the next character in the stream 'matches' the given argument, it is consumed and returned.
|
* Otherwise, undefined is returned.
|
*/
|
eat(match: string): string;
|
eat(match: RegExp): string;
|
eat(match: (char: string) => boolean): string;
|
|
/**
|
* Repeatedly calls eat with the given argument, until it fails. Returns true if any characters were eaten.
|
*/
|
eatWhile(match: string): boolean;
|
eatWhile(match: RegExp): boolean;
|
eatWhile(match: (char: string) => boolean): boolean;
|
|
/**
|
* Shortcut for eatWhile when matching white-space.
|
*/
|
eatSpace(): boolean;
|
|
/**
|
* Moves the position to the end of the line.
|
*/
|
skipToEnd(): void;
|
|
/**
|
* Skips to the next occurrence of the given character, if found on the current line (doesn't advance the stream if
|
* the character does not occur on the line).
|
*
|
* Returns true if the character was found.
|
*/
|
skipTo(ch: string): boolean;
|
|
/**
|
* Act like a multi-character eat - if consume is true or not given - or a look-ahead that doesn't update the stream
|
* position - if it is false. pattern can be either a string or a regular expression starting with ^. When it is a
|
* string, caseFold can be set to true to make the match case-insensitive. When successfully matching a regular
|
* expression, the returned value will be the array returned by match, in case you need to extract matched groups.
|
*/
|
match(pattern: string, consume?: boolean, caseFold?: boolean): boolean;
|
match(pattern: RegExp, consume?: boolean): string[];
|
|
/**
|
* Backs up the stream n characters. Backing it up further than the start of the current token will cause things to
|
* break, so be careful.
|
*/
|
backUp(n: number): void;
|
|
/**
|
* Returns the column (taking into account tabs) at which the current token starts.
|
*/
|
column(): number;
|
|
/**
|
* Tells you how far the current line has been indented, in spaces. Corrects for tab characters.
|
*/
|
indentation(): number;
|
|
/**
|
* Get the string between the start of the current token and the current stream position.
|
*/
|
current(): string;
|
}
|
|
/**
|
* A Mode is, in the simplest case, a lexer (tokenizer) for your language — a function that takes a character stream as input,
|
* advances it past a token, and returns a style for that token. More advanced modes can also handle indentation for the language.
|
*/
|
interface Mode<T> {
|
/**
|
* This function should read one token from the stream it is given as an argument, optionally update its state,
|
* and return a style string, or null for tokens that do not have to be styled. Multiple styles can be returned, separated by spaces.
|
*/
|
token?: (stream: StringStream, state: T) => string | null;
|
|
/**
|
* A function that produces a state object to be used at the start of a document.
|
*/
|
startState?: () => T;
|
/**
|
* For languages that have significant blank lines, you can define a blankLine(state) method on your mode that will get called
|
* whenever a blank line is passed over, so that it can update the parser state.
|
*/
|
blankLine?: (state: T) => void;
|
/**
|
* Given a state returns a safe copy of that state.
|
*/
|
copyState?: (state: T) => T;
|
|
/**
|
* The indentation method should inspect the given state object, and optionally the textAfter string, which contains the text on
|
* the line that is being indented, and return an integer, the amount of spaces to indent.
|
*/
|
indent?: (state: T, textAfter: string) => number;
|
|
/** The four below strings are used for working with the commenting addon. */
|
/**
|
* String that starts a line comment.
|
*/
|
lineComment?: string;
|
/**
|
* String that starts a block comment.
|
*/
|
blockCommentStart?: string;
|
/**
|
* String that ends a block comment.
|
*/
|
blockCommentEnd?: string;
|
/**
|
* String to put at the start of continued lines in a block comment.
|
*/
|
blockCommentLead?: string;
|
|
/**
|
* Trigger a reindent whenever one of the characters in the string is typed.
|
*/
|
electricChars?: string
|
/**
|
* Trigger a reindent whenever the regex matches the part of the line before the cursor.
|
*/
|
electricinput?: RegExp
|
}
|
|
/**
|
* A function that, given a CodeMirror configuration object and an optional mode configuration object, returns a mode object.
|
*/
|
interface ModeFactory<T> {
|
(config: CodeMirror.EditorConfiguration, modeOptions?: any): Mode<T>
|
}
|
|
/**
|
* id will be the id for the defined mode. Typically, you should use this second argument to defineMode as your module scope function
|
* (modes should not leak anything into the global scope!), i.e. write your whole mode inside this function.
|
*/
|
function defineMode(id: string, modefactory: ModeFactory<any>): void;
|
|
/**
|
* id will be the id for the defined mode. Typically, you should use this second argument to defineMode as your module scope function
|
* (modes should not leak anything into the global scope!), i.e. write your whole mode inside this function.
|
*/
|
function defineMode<T>(id: string, modefactory: ModeFactory<T>): void;
|
|
/**
|
* The first argument is a configuration object as passed to the mode constructor function, and the second argument
|
* is a mode specification as in the EditorConfiguration mode option.
|
*/
|
function getMode<T>(config: CodeMirror.EditorConfiguration, mode: any): Mode<T>;
|
|
/**
|
* Utility function from the overlay.js addon that allows modes to be combined. The mode given as the base argument takes care of
|
* most of the normal mode functionality, but a second (typically simple) mode is used, which can override the style of text.
|
* Both modes get to parse all of the text, but when both assign a non-null style to a piece of code, the overlay wins, unless
|
* the combine argument was true and not overridden, or state.overlay.combineTokens was true, in which case the styles are combined.
|
*/
|
function overlayMode<T, S>(base: Mode<T>, overlay: Mode<S>, combine?: boolean): Mode<any>;
|
|
/**
|
* async specifies that the lint process runs asynchronously. hasGutters specifies that lint errors should be displayed in the CodeMirror
|
* gutter, note that you must use this in conjunction with [ "CodeMirror-lint-markers" ] as an element in the gutters argument on
|
* initialization of the CodeMirror instance.
|
*/
|
interface LintStateOptions {
|
async: boolean;
|
hasGutters: boolean;
|
onUpdateLinting?: (annotationsNotSorted: Annotation[], annotations: Annotation[], codeMirror: Editor) => void;
|
}
|
|
/**
|
* Adds the getAnnotations callback to LintStateOptions which may be overridden by the user if they choose use their own
|
* linter.
|
*/
|
interface LintOptions extends LintStateOptions {
|
getAnnotations: Linter | AsyncLinter;
|
}
|
|
/**
|
* A function that return errors found during the linting process.
|
*/
|
interface Linter {
|
(content: string, options: LintStateOptions, codeMirror: Editor): Annotation[] | PromiseLike<Annotation[]>;
|
}
|
|
/**
|
* A function that calls the updateLintingCallback with any errors found during the linting process.
|
*/
|
interface AsyncLinter {
|
(content: string, updateLintingCallback: UpdateLintingCallback, options: LintStateOptions, codeMirror: Editor): void;
|
}
|
|
/**
|
* A function that, given an array of annotations, updates the CodeMirror linting GUI with those annotations
|
*/
|
interface UpdateLintingCallback {
|
(codeMirror: Editor, annotations: Annotation[]): void;
|
}
|
|
/**
|
* An annotation contains a description of a lint error, detailing the location of the error within the code, the severity of the error,
|
* and an explaination as to why the error was thrown.
|
*/
|
interface Annotation {
|
from: Position;
|
message?: string;
|
severity?: string;
|
to?: Position;
|
}
|
|
/**
|
* A function that calculates either a two-way or three-way merge between different sets of content.
|
*/
|
function MergeView(element: HTMLElement, options?: MergeView.MergeViewEditorConfiguration): MergeView.MergeViewEditor;
|
|
namespace MergeView {
|
/**
|
* Options available to MergeView.
|
*/
|
interface MergeViewEditorConfiguration extends EditorConfiguration {
|
/**
|
* Determines whether the original editor allows editing. Defaults to false.
|
*/
|
allowEditingOriginals?: boolean;
|
|
/**
|
* When true stretches of unchanged text will be collapsed. When a number is given, this indicates the amount
|
* of lines to leave visible around such stretches (which defaults to 2). Defaults to false.
|
*/
|
collapseIdentical?: boolean | number;
|
|
/**
|
* Sets the style used to connect changed chunks of code. By default, connectors are drawn. When this is set to "align",
|
* the smaller chunk is padded to align with the bigger chunk instead.
|
*/
|
connect?: string;
|
|
/**
|
* Callback for when stretches of unchanged text are collapsed.
|
*/
|
onCollapse?(mergeView: MergeViewEditor, line: number, size: number, mark: TextMarker): void;
|
|
/**
|
* Provides original version of the document to be shown on the right of the editor.
|
*/
|
orig: any;
|
|
/**
|
* Provides original version of the document to be shown on the left of the editor.
|
* To create a 2-way (as opposed to 3-way) merge view, provide only one of origLeft and origRight.
|
*/
|
origLeft?: any;
|
|
/**
|
* Provides original version of document to be shown on the right of the editor.
|
* To create a 2-way (as opposed to 3-way) merge view, provide only one of origLeft and origRight.
|
*/
|
origRight?: any;
|
|
/**
|
* Determines whether buttons that allow the user to revert changes are shown. Defaults to true.
|
*/
|
revertButtons?: boolean;
|
|
/**
|
* When true, changed pieces of text are highlighted. Defaults to true.
|
*/
|
showDifferences?: boolean;
|
}
|
|
interface MergeViewEditor extends Editor {
|
/**
|
* Returns the editor instance.
|
*/
|
editor(): Editor;
|
|
/**
|
* Left side of the merge view.
|
*/
|
left: DiffView;
|
leftChunks(): MergeViewDiffChunk[];
|
leftOriginal(): Editor;
|
|
/**
|
* Right side of the merge view.
|
*/
|
right: DiffView;
|
rightChunks(): MergeViewDiffChunk[];
|
rightOriginal(): Editor;
|
|
/**
|
* Sets whether or not the merge view should show the differences between the editor views.
|
*/
|
setShowDifferences(showDifferences: boolean): void;
|
}
|
|
/**
|
* Tracks changes in chunks from oroginal to new.
|
*/
|
interface MergeViewDiffChunk {
|
editFrom: number;
|
editTo: number;
|
origFrom: number;
|
origTo: number;
|
}
|
|
interface DiffView {
|
/**
|
* Forces the view to reload.
|
*/
|
forceUpdate(): (mode: string) => void;
|
|
/**
|
* Sets whether or not the merge view should show the differences between the editor views.
|
*/
|
setShowDifferences(showDifferences: boolean): void;
|
}
|
}
|
}
|